transformers2005

Sample Attacks

Various sample attacks. I've divided these up into categories for easier skimming, and within that, by CP value. Any of them are appropriate for OCs; I've kept them within the OC point limits. Note that if you use ammo, similar attacks of the same CP value can share an ammunition bin. For instance, two different bomb attacks of 6CP each can share a bin of bombs. Also note that 8CP attacks will only be given out after fairly strict scrutiny. Many characters will not have one of these.


Melee Weapons

2CP

  1. Net - Rank 0, Melee, Impact, Cripple

4CP

  1. Energo-Sword - Rank 3, Melee, Impact Energy
  2. Spear - Rank 4, Melee, Ballistic
  3. Plasma Axe - Rank 6, Melee, Plasma, Inaccurate

6CP

  1. Garrote Wire - Rank 2, Melee, Impact, Cripple Blind
  2. Stun Baton - Rank 1, Melee, Electric, Stun
  3. Electro-Scimitar - Rank 3, Melee, Impact Electric, Corrupt
  4. Dire Axe - Rank 8, Melee, Impact, Inaccurate

8CP

  1. Shock Mace - Rank 5, Melee, Impact Electric, Cripple
  2. Rocket Hammer - Rank 7, Melee, Impact, Shatter Overpowered
  3. Force Blade - Rank 4, Melee, Energy, No-Armor

Firearms

2CP

  1. Pocket Blaster - Rank 4, Ranged, Energy, Inaccurate
  2. Glue Gun - Rank 0, Ranged, Water, Cripple
  3. "The Noisy Cricket" - Rank 8, Ranged, Energy, Vulnerable Recoil

4CP

  1. Akimbo Laser Pistols - Rank 2, Area-Ranged, Energy
  2. Flechette Gun - Rank 2, Ranged, Ballistic, Accurate
  3. Laser Rifle - Rank 4, Ranged, Energy
  4. Plasma Pistol - Rank 4, Ranged, Plasma
  5. Plasma Shotgun - Rank 6, Ranged, Plasma, Inaccurate
  6. Photon Pistol - Rank 2, Ranged, Energy, Blind

6CP

  1. Akimbo Plasma Pistols - Rank 4, Area-Ranged, Plasma
  2. Acid-Pellet Rifle - Rank 4, Ranged, Acid, Shatter
  3. Gauss Rifle - Rank 4, Ranged, Ballistic, Efficient
  4. Plasma Rifle - Rank 6, Ranged, Plasma
  5. Scoped Laser Rifle - Rank 4, Ranged, Energy, Accurate
  6. Gyro-Destabilizer Carbine - Rank 4, Ranged, Magnetic, Cripple
  7. Flamethrower - Rank 4, Area-Ranged, Fire
  8. Concussion Rifle - Rank 6, Ranged, Sonic
  9. Linear Blaster - Rank 3, Ranged, Energy, Shatter

8CP

  1. Armor-Piercing Dart Rifle - Rank 4, Ranged, Ballistic, No-Armor
  2. Scoped Plasma Rifle - Rank 6, Ranged, Plasma, Accurate
  3. Sonic Stun Gun - Rank 3, Ranged, Sonic, Stun
  4. Scatter Blaster - Rank 4, Area-Ranged, Energy, Accurate

Built-In Weapons

2CP

  1. Headlight Strobes - Rank 0, Ranged, Energy, Blind

4CP

  1. Point-Defense Laser - Rank 2, Ranged, Energy, No-Size
  2. Seeker Arm Lasers - Rank 4, Ranged, Energy
  3. Machinegun - Rank 2, Ranged, Ballistic, Efficient
  4. Smoke Launchers - Rank 0, Area-Ranged, Air, Blind

6CP

  1. Autobot Shoulder Rocket - Rank 6, Ranged, Explosive
  2. Autocannon - Rank 4, Ranged, Ballistic, Efficient
  3. Hypno-Beam - Rank 1, Ranged, Electric, Confuse

8CP

  1. Electromagnetic Pulse - Rank 3, Area-Ranged, Magnetic, Corrupt Overpowered

Cannons

4CP

  1. Siege Gun - Rank 8, Ranged, Explosive, Vulnerable
  2. Heavy Beam Cannon - Rank 8, Ranged, Energy, Inaccurate Recoil

6CP

  1. Tank Cannon - Rank 8, Ranged, Ballistic, Recoil
  2. Self-Targeting Particle Phalanx - Rank 6, Area-Ranged, Energy, Wild
  3. Electrostatic Cannon - Rank 6, Ranged, Electric, Corrupt Backfire
  4. Gatling Cannon - Rank 6, Ranged, Ballistic, Efficient, Recoil

8CP

  1. Decrystallizer Cannon - Rank 5, Ranged, Energy, Shatter
  2. Heavy Artillery - Rank 8, Area-Ranged, Explosive, Recoil
  3. Phase Beam - Rank 8, Ranged, Energy, No-Armor Vulnerable
  4. Gauss Cannon - Rank 6, Ranged, Ballistic, Efficient
  5. Psychofraculator - Rank 7, Ranged, Energy, Confuse Backfire
  6. Death Blossom - Rank 8, Area-Ranged, Energy, Accurate Vulnerable

Sci-Fi Munitions

2CP

  1. Micro-Missiles - Rank 1, Ranged, Explosive, Accurate Overpowered

4CP

  1. Swarm Missiles - Rank 4, Area-Ranged, Explosive, Wild
  2. Siege Rockets - Rank 6, Area-Ranged, Explosive, Vulnerable

6CP

  1. Photon Grenades - Rank 2, Area-Ranged, Energy, Blind
  2. Proton Bomb - Rank 8, Ranged, Energy, Inaccurate
  3. Gyro-Disruptor Rocket - Rank 4, Ranged, Magnetic, Cripple
  4. Splinter Missile - Rank 3, Ranged, Explosive, Shatter
  5. Power-Sink Mine - Rank 1, Area-Ranged, Electric, Drain

8CP

  1. Seeker Drone - Rank 6, Ranged, Explosive, Accurate
  2. Proton Missile - Rank 8, Ranged, Energy
  3. Phase Missile - Rank 6, Ranged, Energy, No-Armor, Inaccurate
  4. Parasite Mine - Rank 4, Ranged, Impact, Repeat

Real-World Munitions

2CP

  1. Mk.81 Dumb Bomb - Rank 4, Ranged, Explosive, Inaccurate
  2. Mk.82 Snake Eye - Rank 6, Ranged, Explosive, Accurate Backfire

4CP

  1. Mk.82 Dumb Bomb - Rank 6, Ranged, Explosive, Inaccurate
  2. Firebomb - Rank 4, Area-Ranged, Fire, Wild
  3. 250-Pound JDAM - Rank 4, Ranged, Explosive, Accurate

6CP

  1. Mk.83 Dumb Bomb - Rank 8, Ranged, Explosive, Inaccurate
  2. Sidewinder Missile - Rank 4, Ranged, Explosive, Accurate
  3. AMRAAM Missile - Rank 6, Ranged, Explosive
  4. 500-Pound JDAM - Rank 4, Ranged, Explosive, Accurate
  5. Mk.20 Rockeye II - Rank 4, Area-Ranged, Explosive, Inaccurate
  6. Mk.66 Hydra - Rank 4, Ranged, Explosive, Efficient

8CP

  1. Maverick Missile - Rank 8, Ranged, Explosive
  2. HARM Missile - Rank 6, Ranged, Explosive, Accurate
  3. Harpoon Missile - Rank 7, Ranged, Explosive, Shatter Inaccurate
  4. 1000-Pound JDAM - Rank 6, Ranged, Explosive, Accurate
  5. Mk.48 Torpedo - Rank 8, Ranged, Explosive, No-Armor Vulnerable


OC Generation
Character Generation
OC Ideas - Sample Attacks - Sample Builds
 Overdone/Rejected Character Information